MEET INTERESTING PEOPLE: Strange aliens and stranger humans are detailed as player and NPC races. The rules cover technology levels, social organization and the unpleasant consequences of hazards like vacuum exposure or radiation burns. GO WHERE YOU LIKE: Design worlds and whole star systems with the system generation rules populate them with human and alien societies, animal life and natural hazards. They can even study the powers of the mind as a psionic adept! Characters can develop a wide range of skills and feats, from Combat Engineering to Astrogation. Presented in a single volume, these rules allow you to go anywhere, do anything…īE WHO YOU WANT TO BE: T20 presents 16 character classes, from brash Ace Pilots to studious Academics from tough Mercenaries to streetwise Merchants. Traveller20 (T20) combines the popular d20 game mechanics with the most fully-realized science-fiction game setting ever - Marc Miller's award-winning Traveller! "The Travellers' Handbook - High Adventure in the Far Future! I'd recommend the D20 Modern Roleplaying Game rules to get you started. Note that you will need a copy of WOC's "Core Rules" to use this book. Traveller was updated to the popular D20 rules in this beautiful hardback. Traveller-20 (T20) The Traveller's Handbook (D20) GURPS Traveller | Alien Race series | Planetary Survey series | Starships & Deckplans Traveller, GURPS & D20 - 'The Rebellion Never Happened'īROWSE MY TRAVELLER ITEMS CURRENTLY IN STOCK Traveller, GURPS & D20 - Wayne's Books RPG Reference
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